THE ADVENTURER’S HANDBOOK — KEEP IT MOVING.
How this works
Getting in
- The Tavern Door asks one easy trivia question. Answer it, sign up (18+).
- Take the class quiz (the-tavern.app/quiz) — shareable, and your result can go on your character sheet.
- Session Zero = your profile. A photo is optional — pick a class stand-in instead. Any class; they're never taken, even if half the room is a Fighter.
Meeting people
- The Party Board — browse everyone. Roll Initiative — one person at a time; their sheet says whether they're here for dating, friends, or either.
- Like a photo or an answer, and add a note if you want. One round 🍺 a week — the super-like. It has to mean something.
Where are my messages?
- Someone sent you a note with a like → it's in Passive Perception.
- To like them back: open their character sheet and hit ★ Like. Anything back makes the match.
- Like each other → that's a match → the conversation lives in The Party.
The Common Room
- The group room — The Tavern. Walk in, say hi. That's the whole rule.
- Tap the 🍺 under a message to toast it. ↩ reply quotes them and keeps it going.
The Table
- Saturday Session, 8:00 PM Eastern, every week in The Tavern. Roll dice together at 8; debrief around 8:45 — missed the session? Come for the debrief.
- A banner at the top of the site means something's live right now. Tap it.
- Times always show in your own time zone.
Your character
- Camp — edit anything, pause your dating profile, or retire your character.
- Photos and prompts: Camp → Redo Session Zero.
Stuck? Got an idea?
- Camp → The Tip Jar: drop ideas, complaints, or questions — the DM's Chair answers you right there.
- Reply to any email from us — a person reads it. Report anything ugly Behind the DM Screen; we act fast.
ROLL FOR INITIATIVE.