THE ADVENTURER’S HANDBOOK — KEEP IT MOVING.

How this works

Getting in

  • The Tavern Door asks one easy trivia question. Answer it, sign up (18+).
  • Take the class quiz (the-tavern.app/quiz) — shareable, and your result can go on your character sheet.
  • Session Zero = your profile. A photo is optional — pick a class stand-in instead. Any class; they're never taken, even if half the room is a Fighter.

Meeting people

  • The Party Board — browse everyone. Roll Initiative — one person at a time; their sheet says whether they're here for dating, friends, or either.
  • Like a photo or an answer, and add a note if you want. One round 🍺 a week — the super-like. It has to mean something.

Where are my messages?

  • Someone sent you a note with a like → it's in Passive Perception.
  • To like them back: open their character sheet and hit ★ Like. Anything back makes the match.
  • Like each other → that's a match → the conversation lives in The Party.

The Common Room

  • The group room — The Tavern. Walk in, say hi. That's the whole rule.
  • Tap the 🍺 under a message to toast it. ↩ reply quotes them and keeps it going.

The Table

  • Saturday Session, 8:00 PM Eastern, every week in The Tavern. Roll dice together at 8; debrief around 8:45 — missed the session? Come for the debrief.
  • A banner at the top of the site means something's live right now. Tap it.
  • Times always show in your own time zone.

Your character

  • Camp — edit anything, pause your dating profile, or retire your character.
  • Photos and prompts: Camp → Redo Session Zero.

Stuck? Got an idea?

  • Camp → The Tip Jar: drop ideas, complaints, or questions — the DM's Chair answers you right there.
  • Reply to any email from us — a person reads it. Report anything ugly Behind the DM Screen; we act fast.

← Back to the Tavern Door

ROLL FOR INITIATIVE.