COLD OPEN — EXT. AN UNMARKED TAVERN DOOR. NIGHT.

The Tavern seal — a d20 stamped like a wax seal

The Tavern

You all meet in a tavern

A private club for D&D fans. Find someone who wouldn’t split the party.

FOR ADVENTURERS. THE GOOD KIND — THE ONES WHO CRY AT A NAT 20 DEATH SAVE.

Every class, every edition, every table — a rules lawyer had a corner seat here too. If you love the game, you have a seat here. Bring your whole self; leave the alignment arguments outside the door.

The Barkeep Asks

Complete the phrase: “You all meet in a ___.”

Already a member? Walk right in.

How it works

  1. 1.Answer the barkeep. One easy trivia question — no real adventurer gets it wrong.
  2. 2.Roll your character. A photo or a class stand-in, your party role, your hot take. Two minutes, and you can edit anything later from Camp.
  3. 3.Walk into Camp.Meet other adventurers, like a specific thing they said, match, and talk. There’s a common room and table nights too.

Membership is free. The trivia is mandatory.

New here? Read the Adventurer’s Handbook — one page, how it all works. Or find out which class you are first.